deathpixie: (question your reality)
[personal profile] deathpixie
So, today was spent playing my first ever game of tabletop D&D. It wasn't half as scary as I thought it would be and I quite enjoyed myself. Even with the non-stop running nose of doom. There was dungeon-crawling and then later pirates. I'm still getting used to the whole dice and numbers thing, but the adventuring itself was a lot of fun.

So yeah, crossing over to the geek side, slowly but surely. Although Dex is still working on getting me into the video games. ;)

Date: 2005-11-13 07:49 pm (UTC)
From: [identity profile] frito-kal.livejournal.com
*wry*

Jess? I've been gaming for over half my life and still not done that. Not everyone wants to be Hardcore. We're still gamers.

..

On the other hand, I did run a game where in the course of the session, every player broke into song at one point or another.

Date: 2005-11-13 09:58 pm (UTC)
From: [identity profile] ion-duck.livejournal.com
Jess? I've been gaming for over half my life and still not done that. Not everyone wants to be Hardcore. We're still gamers.

It gives you something to strive for doesn't it. :0) Or maybe my old campus buddies are a little weird.


On the other hand, I did run a game where in the course of the session, every player broke into song at one point or another.

That is just as bad. And has happened in one of our games too. Though it was once the Necromancer began belting out 'Hakuna Matata' that I had to bribe the players with more character points to finally got them to stop.

Date: 2005-11-13 10:24 pm (UTC)
From: [identity profile] frito-kal.livejournal.com
*laughs* I don't intend to =ever= run three sessions in one day with 3 systems. One 9 hour session? Sure. But that much changeup would break my brain. Or prevent eating. Both are bad.

Date: 2005-11-13 11:48 pm (UTC)
From: [identity profile] ion-duck.livejournal.com
*laughs* I don't intend to =ever= run three sessions in one day with 3 systems. One 9 hour session? Sure. But that much changeup would break my brain. Or prevent eating. Both are bad.

My games work better as 1-3 hour long excursions. I've done longer but I've found after five hours it breaks down into arguments. Sometimes, I hate having to be the voice of sanity in the group.

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